PROJECT 17 | Graf War | Computer game modification, 2001

 

 


Produced by Sky Frostenson, Eric Cho, Andrew Waer, Joe Callahan


A single-player first-person shooter game modification using the Half-Life engine. Inspired by the State of California's 2001 initiative making vandalism a felony when damages exceed $400 (meaning graffiti artists can now conceivably get three strikes, and hence, life in prison). I developed the concept and led a team of 3 other students in developing the mod. Produced as a final project for Eddo Stern's Computer Programming in the Arts class (C++), the mod features its own unique menus, levels, weapon (a single can of Krylon), character models, and backstory:

 

Date: 2020 AD

Location: Unknown California mass transit system

 

In an effort to crack down on alleged "1st amendment abuses," the State of California has just enacted emergency legislation making vandalism a crime punishable by instant death, to be enforced by the newly-created paramilitary Graffiti Task Force. They have explicit orders to eliminate any suspected vandals on sight. Your task is to evade the Graffiti Task Force while bombing the city as much as possible.

 

View video footage (720x480 quicktime, 112 MB) >>

 

Group Credits:
Sky Frostenson - Lead Producer, Director, Programmer, Modeler
Eric Cho - Producer, Modeler
Andrew Waer - Producer, Modeler
Joe Callahan - Producer, Modeler

Produced with Valve Software's Half-Life Software Development Kit.